Tips & tricks · experimental hosting
Host beyond
four players.
The default lobby cap is four. Some builds of Heroes of Hammerwatch and Heroes of Hammerwatch II expose a developer-console setting that lets a host request a larger lobby.
This is not an officially supported player configuration. Higher counts may cause instability, desyncs, scaling oddities, connection failures, or crashes. Test with friends who understand the risk, increase gradually, and expect game updates to change the command or configuration behavior.
Quick console method
Set the limit before hosting.
Use the command from the title screen or town before creating your lobby. The host controls the requested limit.
g_multiplayer_limit 8Replace 8 with the player limit you want to test.- 01Open the developer console
At the main title menu—or in town before creating a lobby—press the ~ tilde key. Keyboard layouts vary, so the console key may share the grave-accent key.
- 02Enter the multiplayer limit
Type
g_multiplayer_limit 8and press Enter. Substitute your desired number for 8. - 03If the game requests cheats
Some builds may require
e_cheats 1ore_cheats truefirst. Enable it only if the console explicitly rejects the limit for that reason, then enter the multiplayer-limit command again. - 04Create the lobby afterward
Open the normal Host/Create Lobby menu after setting the value. Confirm the displayed capacity and test connections before beginning a serious run.
- 05Increase gradually
Try a modest increase before attempting very large groups. More players create more network, simulation, visual-effect, and performance load.
If nothing changes: the command may have been entered after the lobby was created, the current build may use different behavior, or the value may have reset on restart. Return to the title screen, set it again, then create a new lobby.
Optional persistent method
Try a local configuration entry.
This method is more build-dependent than the console command. Back up any file before editing it and revert the change if the game behaves unexpectedly.
- 01Open the installed game folder
In Steam, right-click the game and choose Manage → Browse local files.
- 02Find the relevant local configuration
Look for the build's existing configuration file. A filename such as
HWR2.exe.cfgmay be used, but names and locations can change between games and builds. Do not overwrite an unrelated file. - 03Create a backup copy
Copy the original configuration to a clearly named backup before editing.
- 04Add the limit
Add
g_multiplayer_limit 8on its own line, replace 8 with your preferred limit, save the file, and relaunch the game. - 05Fall back to the console when needed
If the value is ignored or the file is regenerated, restore your backup and use the temporary console method instead.
Community courtesy: tell every player that the lobby exceeds the intended four-player design. Do not advertise an experimental lobby as a normal stable run.